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Top AI Repos tracks AI repositories on GitHub and answers two different questions about each one: is it moving right now, and would you bet a product on it.
Top AI Repos tracks AI repositories on GitHub and answers two different questions about each one: is it moving right now, and would you bet a product on it.
AI-powered Claude skill for Spine 2D skeletal animation — auto-rig, animate, and preview characters
| Date | Stars |
|---|---|
| 2026-07-24 | 280 |
| 2026-07-25 | 283 |
| 2026-07-28 | 292 |
| 2026-07-30 | 292 |
| 2026-07-31 | 296 |
| 2026-08-06 | 296 |
Today
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This week
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growth rate 1.37%/day
# 🎭 Spine Animation AI > An AI-powered Claude skill for creating, rigging, and refining Spine 2D skeletal animations — from raw assets to interactive previews. [](LICENSE) [](http://esotericsoftware.com) [](SKILL.md) [](https://openclaw.ai) --- <p align="center"> <img src="demo/flow.gif" alt="Spine Animation AI demo" width="50%"/> </p> <p align="center"> <a href="https://GenielabsOpenSource.github.io/spine-animation-ai/demo/sombrero_idle.html"><strong>▶ Live Animation Preview</strong></a> · <a href="https://GenielabsOpenSource.github.io/spine-animation-ai/demo/sombrero_editor.html"><strong>🎛 Interactive Part Editor</strong></a> </p> --- ## ✨ New: Reskin Studio **Restyle any rigged Spine character with a single sentence.** Open a Spine project, describe the look you want — *"emerald and silver royal robes"* — and Reskin Studio repaints the whole character with Gemini, slices the result back into clean per-slot textures, and drops the new skin straight onto the live rig. Retouch any part, refine masks, then export back to Spine. No redraw, no re-rig. <!-- TODO: drop the reskin demo gif at demo/reskin.gif --> <p align="center"> <img src="demo/reskin.gif" alt="Reskin Studio demo" width="50%"/> </p> <p align="center"> <a href="reskin-app/"><strong>→ Explore Reskin Studio</strong></a> </p> --- <div align="center"> # 🔬 Genielabs — Pioneering AI Animation Research ## We are actively researching AI-driven animation pipelines. **[Genielabs](https://genielabs.tech)** is at the forefront of AI-powered 2D animation — using machine learning to automate character rigging, motion generation, and asset positioning for game production. This repository is a direct product of that research: an open-source skill that brings industrial-grade animation automation into Claude. ### 📬 Want to collaborate, license, or learn more? ## 👉 [**genielabs.tech**](https://genielabs.tech) 👈 *Reach out — we'd love to hear from you.* </div> --- ## What Is This? **Spine Animation AI** is a [Claude agent skill](SKILL.md) that lets AI handle the tedious parts of Spine 2D animation production: - **Auto-position** body parts from reference images using SIFT + RANSAC - **Build skeleton JSON** with proper bone hierarchy and draw order - **Generate animations** (idle, walk, run, attack, wave, jump) using the 12 principles of animation - **Produce interactive HTML5 previews** using the official Spine Web Player - **Correct and refine** existing skeletons with AI-assisted offset adjustments Think of it as a Spine rigging co-pilot. You provide the art assets; Claude does the math. --- ## Quick Start ### Option A: Claude Projects (Recommended) The easiest way — works with any Claude account, no extra software needed. 1. Go to [claude.ai](https://claude.ai) → create a new **Project** 2. Open **Project Knowledge** → **Add content** 3. Copy the full contents of [`SKILL.md`](SKILL.md) and paste it in 4. Save — Claude now has the full skill baked in, **including all scripts embedded inline** 5. Upload your character assets and describe what you want: ``` "I have separated body part PNGs for my character. Create idle and walk animations." ``` Claude will write the scripts to disk, run the pipeline, and deliver `skeleton.json` + `preview.html`. > **Why it works:** `SKILL.md` is auto-generated with all 4 Python scripts embedded inside it — Claude extracts and runs them without needing to clone the repo. --- ### Option B: Claude Custom Skill (`/mnt/skills/` environments) For Claude environments that support mounted skill directories: ```bash git clone https://github.com/GenielabsOpenSource/spine-animation-ai.git /mnt/skills/user/spine-
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Read on GitHubWould you bet a product on this? Bounded 0–100 and slow moving.
matched fp:9c9ef27757408836, topic:animation, readme:motion generation
matched fp:9c9ef27757408836, topic:computer-vision