Top AI Repos — open-source AI, indexed and scored
Top AI Repos tracks AI repositories on GitHub and answers two different questions about each one: is it moving right now, and would you bet a product on it.
Top AI Repos tracks AI repositories on GitHub and answers two different questions about each one: is it moving right now, and would you bet a product on it.
Integration for the OpenAI Api in Unreal Engine
| Date | Stars |
|---|---|
| 2026-07-31 | 770 |
| 2026-08-01 | 769 |
| 2026-08-02 | 769 |
| 2026-08-03 | 769 |
| 2026-08-06 | 769 |
Today
— stars today
This week
— stars this week
This month
— stars this month
Momentum
0.0
growth rate 0.00%/day
# OpenAI API Plugin The **OpenAIApi Plugin** gives you access to the **OpenAI API** in **Unreal Engine**. It is compatible with 4.26, 4.27, 5.0, 5.1, 5.2, and 5.3 This is a community Plugin. No affiliation with OpenAI ## Installation The recommended way to install the plugin is to use pre-built binaries. - Download the Plugin [here](https://drive.google.com/drive/folders/16FFYDf0U--nxUocQVXCIvSo-Sa0Tnndl?usp=sharing) - Create a `Plugins` folder under your project folder - Copy the plugin to it, so you have `YourProject/Plugins/OpenAIAPI` ## Quick Start See [Video](https://www.youtube.com/watch?v=hUv2_gis_9I) [](http://www.youtube.com/watch?v=hUv2_gis_9I "OpenAI API Quick Start Tutorial") > **NOTE**: This tutorial is out of date. Updating it soon to show how you can use this plugin to: <br /> Generate images at runtime using `DALL·E 2`. <br /> Transcribe speech in any language using `Whisper v2-large`. <br /> Use the chat endpoint to power an NPC with `GPT-4` and `GPT-3.5-Turbo`. ## Types of Authentication There are two ways to set the Api Key - Assign the Api key directly in blueprints. - Set the Api Key as an environment variable  > **ADVICE**: Pay attention to security and encrypt your assets before packaging.  > **ADVICE**: Create the environment variable `OPENAI_API_KEY` and use your Api key as the value. ## Blueprint Nodes #### OpenAI Call Completions - This async node sends an HTTP request using your `engine`, `prompt`, and `settings`.  > **NOTE**: Async nodes can only be called from a blueprint's `Event Graph`. #### Make Completion Settings - This node allows you to set the `Request body` parameters.  > **NOTE**: The extra parameter `Start Sequence` injects text at the beginning of your prompt. > > `stream` will be supported soon #### Break Completion - This node is used to access the values included in a `completion` or `choice`  ## Usage This example shows OpenAI's OpenAI's completions endpoint in blueprints. (GPT-3)  This example show you how to use OpenAI's chat endpoint in blueprints. (GPT-4 / GPT-3.5-Turbo)  This example shows you how to generate a 1024x1024 image using DALL·E 2 in blueprints.  This example shows you how to record and transcribe speech using Whisper v2-Large in blueprints.  ## References - [OpenAI's API Engine Documentation](https://beta.openai.com/docs/engines) - [OpenAI's API Reference](https://beta.openai.com/docs/api-reference/completions) ## Supported Platforms Windows, Mac, Android
Excerpt of 2,866 characters
Read on GitHub39
1
1
1
1
Would you bet a product on this? Bounded 0–100 and slow moving.
matched fp:e5e50c36241f1dd4, llm:description: 'Integration for the OpenAI Api in Unreal Engine'; language: C++
matched fp:e5e50c36241f1dd4, llm:description: 'Integration for the OpenAI Api in Unreal Engine'; language: C++
matched fp:e5e50c36241f1dd4, llm:description: 'Integration for the OpenAI Api in Unreal Engine'; language: C++