Top AI Repos — open-source AI, indexed and scored
Top AI Repos tracks AI repositories on GitHub and answers two different questions about each one: is it moving right now, and would you bet a product on it.
Top AI Repos tracks AI repositories on GitHub and answers two different questions about each one: is it moving right now, and would you bet a product on it.
Blip is a cross-platform fully scriptable game engine and distribution platform.
| Date | Stars |
|---|---|
| 2026-07-24 | 282 |
| 2026-07-25 | 282 |
| 2026-07-28 | 282 |
| 2026-07-30 | 282 |
| 2026-08-06 | 282 |
Today
— stars today
This week
— stars this week
This month
— stars this month
Momentum
0.0
growth rate 0.00%/day
## ⚠️ Work In Progress
Resources from the private repository have been recently imported. The build is not yet functional and instructions will be provided once integration is complete.
---
<p align="center">
<img width="400" alt="Blip icon" src="misc/icon.png">
</p>
<!--  -->
[](https://discord.gg/blipgame)
## What is Blip?
Blip is a Roblox-like platform tailored for generative AI, empowering a wide audience of creators to make games. It even allows games to be created on mobile:
<p align="center">
<img width="90%" alt="Blip demo" src="misc/img/blip-demo.gif">
</p>
While you can build game logic through natural language, developers still have full access to write and modify code directly.
## Lightweight, All-In-One & Cross-Platform
All features are bundled into a single cross-platform application - there's no need for a separate "studio" app for creators.
**Supported platforms:** iOS/iPadOS, Android, Windows, macOS, Web Browsers & Discord
## Fully scriptable
- Experiences in Blip are scripted in [Luau](https://luau.org), a fast, small, safe, gradually typed embeddable scripting language derived from [Lua](https://www.lua.org)
- Developers can script both client and server-side logic, with free scalable server infrastructure for real-time multiplayer
- Core APIs are documented at [docs.blip.game/reference](https://docs.blip.game/reference)
- Extend functionality with open-source [modules](https://docs.blip.game/modules) hosted on GitHub. Here's an example:
```luau
Modules = {
fire = "github.com/aduermael/modzh/fire"
}
Client.OnStart = function()
Player:SetParent(World)
Camera:SetModeThirdPerson()
local f = fire:create()
f:SetParent(Player)
-- now Player is on fire
end
```
<p align="center">
<img width=50% alt="" src="misc/img/fire.gif">
</p>
- The [API documentation](https://docs.blip.game) is generated from the [lua](https://github.com/bliporg/blip/tree/main/lua) folder in this repository
## Blip Engine
Blip is a C/C++ in-house game engine that uses [BGFX](https://github.com/bkaradzic/bgfx) for cross-platform rendering.
It compiles natively for each platform and uses [WebAssembly](https://webassembly.org) to support web browsers and other web app platforms like [Discord](https://discord.com).
## Development
Most communication among contributors, players, and creators takes place on the [official Discord server](https://discord.gg/blipgame).
Excerpt of 2,660 characters
Read on GitHubWould you bet a product on this? Bounded 0–100 and slow moving.
matched fp:ce0083bde12d64c3, topic:vibe-coding