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TensorFlow plugin for the Unreal Engine.
| Date | Stars |
|---|---|
| 2026-07-24 | 1219 |
| 2026-07-25 | 1219 |
| 2026-07-28 | 1219 |
| 2026-07-30 | 1219 |
| 2026-08-06 | 1219 |
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# TensorFlow Unreal Plugin
[](https://github.com/getnamo/TensorFlow-Unreal/releases)
[](https://github.com/getnamo/TensorFlow-Unreal/releases)
[<img src="https://i.imgur.com/qn73w1u.png" alt="badge" width="100"/>](https://www.unrealengine.com/en-US/blog/epic-megagrants-reaches-13-million-milestone-in-2019)
[Unreal Engine](https://www.unrealengine.com) plugin for [TensorFlow](https://www.tensorflow.org/). Enables training and implementing state of the art [machine learning](https://en.wikipedia.org/wiki/Machine_learning) algorithms for your unreal projects.
This plugin contains C++, Blueprint and python scripts that encapsulate TensorFlow operations as an _Actor Component_. It depends on an [UnrealEnginePython](https://github.com/getnamo/UnrealEnginePython) plugin fork and the [SocketIO Client](https://github.com/getnamo/socketio-client-ue4) plugin; these are always included in [binary releases](https://github.com/getnamo/TensorFlow-Unreal/releases) so no manual external downloading is necessary. See [Note on Dependencies section](https://github.com/getnamo/TensorFlow-Unreal#note-on-dependencies) for details on implementation and architecture.
See [unreal forum thread](https://forums.unrealengine.com/community/work-in-progress/1357673-tensorflow) for discussions.
[Discord Server](https://discord.gg/qfJUyxaW4s)
## Issues and Limitations
There is currently only a working build for the Windows platform. Be careful where you place your project as you may hit [240 char filepath limit with your python dependencies](https://github.com/getnamo/TensorFlow-Unreal/issues/36).
Near future refactor to open up dev environments and native support (WIP):
https://github.com/getnamo/TensorFlow-Unreal/issues/53
- Machine Learning Remote - https://github.com/getnamo/MachineLearningRemote-Unreal
- Tensorflow Native - Inference focused (WIP) https://github.com/getnamo/TensorFlowNative-Unreal
Tensorflow UnrealEnginePython Platform Issues
- [Linux issue#13 tracking](https://github.com/getnamo/TensorFlow-Unreal/issues/13)
- [Android issue#11 tracking](https://github.com/getnamo/TensorFlow-Unreal/issues/11) - will likely be superceded by tf native
- [Mac OS issue#10 tracking](https://github.com/getnamo/TensorFlow-Unreal/issues/10) - will likely be superceded by ml remote
If you have ideas or fixes, consider contributing! See https://github.com/getnamo/TensorFlow-Unreal/issues for current issues.
## Installation & Setup
1. (GPU only) [Install CUDA and cudNN pre-requisites](https://www.tensorflow.org/install/gpu#windows_setup) if you're using compatible GPUs (NVIDIA)
2. [Download Latest Release](https://github.com/getnamo/TensorFlow-Unreal/releases) choose CPU or GPU download version if supported.
3. Create new or choose project.
4. Browse to your project folder (typically found at _Documents/Unreal Project/{Your Project Root}_)

5. Copy *Plugins* folder into your Project root.
6. Launch your project.
7. (Optional) All plugins should be enabled by default, you can confirm via Edit->Plugins. Scroll down to Project and you should see three plugins, TensorFlow in Computing, Socket.IO Client in Networking and UnrealEnginePython in Scripting Languages. Click Enabled if any is disabled and restart the Editor and open your project again.
8. Wait for tensorflow dependencies to be automatically installed. It will auto-resolve any dependencies listed in [Content/Scripts/upymodule.json](https://github.com/getnamo/TensorFlow-Unreal/blob/master/Content/Scripts/upymodule.json) using pip. Note that this step may take a few minutes and depends on your internet connection speed and you will see nothing in the output log window until it has fully completed.
![image](https://user-images.githubusercontent.com/Excerpt of 24,738 characters
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