Top AI Repos — open-source AI, indexed and scored
Top AI Repos tracks AI repositories on GitHub and answers two different questions about each one: is it moving right now, and would you bet a product on it.
Top AI Repos tracks AI repositories on GitHub and answers two different questions about each one: is it moving right now, and would you bet a product on it.
AI Research Platform for Reinforcement Learning from Real Panoramic Images.
| Date | Stars |
|---|---|
| 2026-07-31 | 709 |
| 2026-08-01 | 710 |
| 2026-08-06 | 710 |
Today
— stars today
This week
— stars this week
This month
— stars this month
Momentum
0.0
growth rate 0.00%/day
# Matterport3D Simulator
AI Research Platform for Reinforcement Learning from Real Panoramic Images.
The Matterport3D Simulator enables development of AI **agents that interact with real 3D environments using visual information** (RGB-D images). It is primarily intended for research in deep reinforcement learning, at the intersection of computer vision, natural language processing and robotics.

Visit the main [website](https://bringmeaspoon.org/) to view a demo.
*NEW February 2019*: We have released several updates. The simulator is now dockerized, it supports batches of agents instead of just a single agent, and it is far more efficient (faster) than before. Also, it now outputs depth maps as well as RGB images. As a consequence, there are some changes to the original API (mainly, all inputs and outputs are now batched). Therefore, to mark the first release we have tagged it as [v0.1](https://github.com/peteanderson80/Matterport3DSimulator/tree/v0.1) for any users that don't want to change to the new version.
## Features
- Dataset consisting of 90 different predominantly indoor environments,
- Outputs RGB and depth images
- All images and depth maps are real, not synthetic (providing much more visual complexity),
- API for C++ and Python
- Customizable image resolution, camera parameters, etc,
- Supports off-screen rendering (both GPU and CPU based)
- Fast (Around 1000 fps RGB-D off-screen rendering at 640x480 resolution using a Titan X GPU)
- Unit tests for the rendering pipeline and agent's motions etc
- Future releases may support class and instance object segmentations.
## Reference
The Matterport3D Simulator and the Room-to-Room (R2R) navigation dataset are described in:
- [Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environments](https://arxiv.org/abs/1711.07280).
If you use the simulator or our dataset, please cite our paper (CVPR 2018 spotlight oral):
### Bibtex:
```
@inproceedings{mattersim,
title={{Vision-and-Language Navigation}: Interpreting visually-grounded navigation instructions in real environments},
author={Peter Anderson and Qi Wu and Damien Teney and Jake Bruce and Mark Johnson and Niko S{\"u}nderhauf and Ian Reid and Stephen Gould and Anton van den Hengel},
booktitle={Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR)},
year={2018}
}
```
## Simulator Data
Matterport3D Simulator is based on densely sampled 360-degree indoor RGB-D images from the [Matterport3D dataset](https://niessner.github.io/Matterport/). The dataset consists of 90 different indoor environments, including homes, offices, churches and hotels. Each environment contains full 360-degree RGB-D scans from between 8 and 349 viewpoints, spread on average 2.25m apart throughout the entire walkable floorplan of the scene.
### Actions
At each viewpoint location, the agent can pan and elevate the camera. The agent can also choose to move between viewpoints. The precise details of the agent's observations and actions are [described below](#simulator-api) and in the paper.
### Room-to-Room (R2R) Navigation Task
The simulator includes the training data and evaluation metrics for the Room-to-Room (R2R) Navigation task, which requires an autonomous agent to follow a natural language navigation instruction to navigate to a goal location in a previously unseen building. Please refer to [specific instructions](tasks/R2R/README.md) to setup and run this task. There is a test server and leaderboard available at [EvalAI](https://evalai.cloudcv.org/web/challenges/challenge-page/97/overview).
## Installation / Build Instructions
We recommend using our [Dockerfile](Dockerfile) to install the simulator. The simulator can also be [built without docker](#building-without-docker) but satisfying the project dependencies may be more difficult.
### Prerequisites
- Nvidia GPU with driver >= 396.37
- Install [docker](https://docs.docker.Excerpt of 20,862 characters
Read on GitHub139
57
11
Would you bet a product on this? Bounded 0–100 and slow moving.
matched fp:7eda2898c49f0534, topic:reinforcement-learning, topic:rl, desc:reinforcement learning