Top AI Repos — open-source AI, indexed and scored
Top AI Repos tracks AI repositories on GitHub and answers two different questions about each one: is it moving right now, and would you bet a product on it.
Top AI Repos tracks AI repositories on GitHub and answers two different questions about each one: is it moving right now, and would you bet a product on it.
🌱 SeedWorld — Plant a world. Watch it grow. An emergent world simulation engine powered by LLM. 给LLM一个世界设定,看它自己长出文明
| Date | Stars |
|---|---|
| 2026-07-31 | 416 |
| 2026-08-28 | 417 |
| 2026-09-17 | 418 |
| 2026-09-20 | 418 |
Today
— stars today
This week
+1 stars this week
This month
+2 stars this month
Momentum
1.0
growth rate 0.24%/day
<div align="center"> # 🌱 SeedWorld **Plant a world. Watch it grow.** 给 LLM 一个世界设定,看它自己长出文明 [](LICENSE) [](https://nextjs.org/) [](https://www.typescriptlang.org/) [How It Works](#-how-it-works) · [Chat with Your World](#-chat-with-your-world) · [Mechanism Systems](#-mechanism-systems) · [Design Philosophy](#-design-philosophy) </div> --- ## What Is This? SeedWorld is an emergent world simulation engine. You describe a world, it generates characters with personalities, desires, and grudges — and then you let go. No pre-written scripts. No behavior trees. Characters make their own decisions based on who they are, what they want, and who wronged them. Stories grow from chaos, all on their own. > Think of it as a terrarium for civilizations. You build the jar, add the soil, and watch what grows. --- ## ✨ How It Works Three steps. That's it. ``` 1. DESCRIBE 2. GENERATE 3. WATCH ─────────── ─────────── ───────── "A mountain Engine spawns Characters scheme, village where 10 characters negotiate, betray, three clans with personalities and form alliances fight for goals, and tangled — all by themselves. power..." relationships. ``` You type a world description. The engine creates characters, places them in your world, and advances time tick by tick. Each tick, every character independently decides what to do — powered by an LLM that sees their personality, desires, relationships, memories, and pressures. The results feed back into 12 interlocking mechanism systems that track reputation, resources, tension, memes, and more. No one tells anyone to betray anyone. But when a vengeful person faces their enemy while resources are running out — betrayal just happens. ### See It in Action Here is an actual exchange from a simulation set in a mountain village where three clans contest for power. No one scripted this: > **Tick 1** — Linye leans in close and whispers to Moheng: "The scraps from the Back Valley poison pool — can you give the nod? Mutually beneficial." > > **Tick 1** — Qinghe immediately pushes back, invoking protocol: "Moheng the Enforcer is right here. What's with the private deal?" > > **Tick 2** — Moheng plays both sides, agreeing to each while secretly checking the ledgers. The golden-bell leaf shipment numbers don't add up... > > **Tick 3** — Linye notices Moheng's finger paused on a particular page of the ledger. She knows her moment has come. Three characters with different desires, under resource pressure, navigating their own way to this moment. The engine just gave them context and let them decide. --- ## 💬 Chat with Your World Want to shake things up? Type directly into the chat and watch your world react. The chat system works like this: 1. **You type an event** — "A massive earthquake shakes the valley" or "A stranger arrives carrying a sealed letter" 2. **The LLM interprets it** — Your message becomes a world event with a type, intensity, and affected characters 3. **The world ticks forward** — Agents react to the event naturally on the next tick, weaving it into their ongoing plans and conflicts It is a conversation with a living world. Say something, and the world answers back through its characters. --- ## 🎬 The Prologue Every world begins at Tick 0 with a genesis event — a narrative seed that captures the essence of your world. This is not just flavor text; it is the foundation that every character, every social pressure, and every future event builds upon. When you create a world, the engine generates: - A vivid environment description - Historical macro events that shaped this place - Dominant narratives the inhabitants believe in - Social pressures that drive conflict - The institutions that hol
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Read on GitHubWould you bet a product on this? Bounded 0–100 and slow moving.
matched fp:3c82e8ce7239624f, llm:Repository description: 'SeedWorld — Plant a world. Watch it grow. An emergent world simulation engine powered by LLM. 给LLM一个世界设定,看它自己长出文明' (powered by LLM, emergent world simulation)
matched fp:3c82e8ce7239624f, llm:Repository description: 'SeedWorld — Plant a world. Watch it grow. An emergent world simulation engine powered by LLM. 给LLM一个世界设定,看它自己长出文明' (powered by LLM, emergent world simulation)
matched fp:3c82e8ce7239624f, llm:Repository description: 'SeedWorld — Plant a world. Watch it grow. An emergent world simulation engine powered by LLM. 给LLM一个世界设定,看它自己长出文明' (powered by LLM, emergent world simulation)