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Top AI Repos tracks AI repositories on GitHub and answers two different questions about each one: is it moving right now, and would you bet a product on it.
Top AI Repos tracks AI repositories on GitHub and answers two different questions about each one: is it moving right now, and would you bet a product on it.
high-performance rendering backend (C++, Python, C#, Java)
| Date | Stars |
|---|---|
| 2026-07-24 | 4626 |
| 2026-07-25 | 4626 |
| 2026-07-28 | 4624 |
| 2026-07-30 | 4624 |
| 2026-08-06 | 4624 |
Today
— stars today
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Momentum
0.0
growth rate 0.00%/day
[](https://github.com/OGRECave/ogre/releases/latest)
[](https://github.com/OGRECave/ogre/actions/workflows/ci-build.yml)
[](https://pepy.tech/project/ogre-python)
[](https://gitter.im/OGRECave/ogre?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
[](https://www.patreon.com/ogre1)

## The High-Performance Rendering Backend
**OGRE (Object-Oriented Graphics Rendering Engine)** is a proven, modular C++ renderer for custom engine development. It empowers engine programmers and industrial simulation developers to build high-performance 3D applications in C++ and Python efficiently.
Start with a battle-tested, flexible rendering backend that scales from embedded robotics to high-end visualization tools. OGRE abstracts Vulkan, Direct3D, and OpenGL so you can focus on your engine's logic.
[Get Started](#get-started-now) -
[Tutorials](https://ogrecave.github.io/ogre/api/latest/tutorials.html) -
[Documentation](https://ogrecave.github.io/ogre/api/latest/manual.html) -
[Community Support](http://forums.ogre3d.org/) -
[What's New?](Docs/14-Notes.md)
## Instant Prototyping with Python
Experience rapid prototyping with our high-level Python bindings ([HighPy](https://ogrecave.github.io/ogre/api/latest/namespace_python_1_1_high_py.html)). Get a PBR scene running in seconds:
```python
# pip install ogre-python
import Ogre.HighPy as ohi
# Create a window
ohi.window_create("Ogre", window_size=(1280, 720))
# Load a mesh (glTF 2.0, OBJ, or Ogre Mesh)
ohi.mesh_show("Ogre", "DamagedHelmet.glb", position=(0, 0, -3))
ohi.point_light("Ogre", position=(0, 10, 0))
# Main Loop
while ohi.window_draw("Ogre") != 27: # Press ESC to exit
pass
```
## Features
OGRE provides the tools you need to build immersive experiences, from advanced lighting and shadow effects to complex character animations and rich particle systems.
| Physically Based Shading | Dynamic Shadows |
|----|----|
|  |  |
| Achieve stunning surfaces with PBR workflows | Stencil and texture-based shadows for any environment |
| Character Animation| Particle Effects |
|----|----|
|  |  |
| Hardware & software skeletal animation support | Flexible particle systems for fire, smoke, sparks & more. |
| Advanced Compositor Pipeline | Terrain Rendering |
|----|----|
|  |  |
| Streamline post-processing like bloom and HDR | Multi-layered, textured landscapes with LOD |
| UI Toolkit | Physics Engine Integration |
|----|----|
|  |  |
| Seamless integration with [Dear ImGui](https://github.com/ocornut/imgui) for in-game UI | Use [Bullet Physics](https://pybullet.org/) for rigid body dynamics |
| Realistic Surface Details | Volumetric Rendering |
|----|----|
|  |  |
| Bump and offset mapping for enhanced textures | With CSG and triplanar texturing |
For a complete list of capabilities, see our [features page](http://www.ogre3d.org/about/features).
## Get started now
Ready to try OGRE? Get up and running in minutes.
* **Try it Online:** [Launch the WebAssembly Demo](https://ogrecave.github.io/ogre/emscripten/) right in your browser.
* **Download for Windows:** [Get the latest SDK](https://dl.cloudsmith.io/public/ogrecave/ogre/raw/versions/master/ogre-sdk-master-msvc142-x64.zip) with pre-compiled demos.
* **Get it on Android:** FindExcerpt of 6,064 characters
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Would you bet a product on this? Bounded 0–100 and slow moving.
matched fp:59194403cf6113c4, topic:ros, readme:robotics