Top AI Repos — open-source AI, indexed and scored
Top AI Repos tracks AI repositories on GitHub and answers two different questions about each one: is it moving right now, and would you bet a product on it.
Top AI Repos tracks AI repositories on GitHub and answers two different questions about each one: is it moving right now, and would you bet a product on it.
Transportation planning and traffic simulation software for creating cities friendlier to walking, biking, and public transit
| Date | Stars |
|---|---|
| 2026-07-24 | 8150 |
| 2026-07-25 | 8150 |
| 2026-07-28 | 8150 |
| 2026-07-30 | 8150 |
| 2026-08-06 | 8150 |
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# A/B Street [](https://zenodo.org/badge/latestdoi/135952436) [](https://discord.gg/nCvMD4xj4K) ## 2025 Update As of 2025, this project has turned into several others, developed by [A/B Street Ltd](https://abstreet.uk): - [Network Planning Workspace](https://npw.scot/), a cycle network planning tool - [Low-Traffic neighbourhood tool](https://a-b-street.github.io/ltn) - [Plan Your Active Travel Schemes](https://plan.activetravelengland.gov.uk) for sketching changes to infrastructure - [15-minute neighbourhood tool](https://a-b-street.github.io/15m) for exploring how land use and transportation interact - [Severance Snape](https://dabreegster.github.io/severance_snape) to explore how far walking routes detour to cross big roads - [od2net](https://github.com/a-b-street/od2net) to calculate the most important roads to prioritize for cycling ## Project overview Ever been stuck in traffic on a bus, wondering why is there legal street parking instead of a dedicated bus lane? A/B Street is a project to plan, simulate, and communicate visions for making cities friendlier to people walking, biking, and taking public transit. We create software to [simulate traffic, edit streets and intersections](https://a-b-street.github.io/docs/software/abstreet.html), [plan bike networks](https://a-b-street.github.io/docs/software/ungap_the_map/index.html), create [low-traffic neighborhoods](https://a-b-street.github.io/docs/software/ltn/index.html), and educate the public about [15-minute neighborhoods through games](https://a-b-street.github.io/docs/software/santa.html). The project works anywhere in the world, thanks to [OpenStreetMap](https://www.openstreetmap.org/about). - Run it on [your web browser](https://play.abstreet.org/0.3.49/abstreet.html), [Windows](https://github.com/a-b-street/abstreet/releases/download/v0.3.49/abstreet_windows_v0_3_49.zip), [Mac](https://github.com/a-b-street/abstreet/releases/download/v0.3.49/abstreet_mac_v0_3_49.zip), [Linux](https://github.com/a-b-street/abstreet/releases/download/v0.3.49/abstreet_linux_v0_3_49.zip), [FreeBSD](https://www.freshports.org/games/abstreet/), or [read all instructions](https://a-b-street.github.io/docs/user/index.html) - [build from source](https://a-b-street.github.io/docs/tech/dev/index.html) ## Videos - [Alpha release trailer](https://www.youtube.com/watch?v=LxPD4n_1-LU) - [Presentations](https://a-b-street.github.io/docs/project/presentations.html)  ## Documentation - [User guide](https://a-b-street.github.io/docs/user/index.html) - Technical - [Developer guide](https://a-b-street.github.io/docs/tech/dev/index.html) - [How the traffic simulation works](https://a-b-street.github.io/docs/tech/trafficsim/discrete_event/index.html) - [Intersection geometry](https://a-b-street.github.io/docs/tech/map/geometry/index.html) - Project - [Roadmap](https://a-b-street.github.io/docs/software/ungap_the_map/plan.html#future-directions) - [Getting involved](https://a-b-street.github.io/docs/project/contributing.html) - [Accomplishments & challenges](https://a-b-street.github.io/docs/project/history/retrospective/index.html) ## Project mission We amplify the efforts of individuals and advocacy groups who campaign to transition cities away from private motor vehicles. We believe in transparent and reproducible analysis, so all of our work is open source and based on public data. We believe everybody should have a voice in shaping their city, so our software aims to be easy to use. Why not leave city planning to professionals? People are local experts on the small slice of the city they interact with daily -- the one left turn lane that always backs up or a certain set of poorly timed walk signals. [Laura Adler](http://www.govtech.com/data/SimCities-Can-City-Planning-
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Would you bet a product on this? Bounded 0–100 and slow moving.
matched fp:1db0f6572d9f84a4, topic:simulation